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<!DOCTYPE html> <head> <title>Facebook Login JavaScript Example</title> <meta charset="UTF-8"> </head> <body> <script> // This is called with the results from from FB.getLoginStatus(). function statusChangeCallback(response) { console.log('statusChangeCallback'); console.log(response); // The response object is returned with a status field that lets the // app know the current login status of the person. // Full docs on the response object can be found in the documentation // for FB.getLoginStatus(). if (response.status === 'connected') { // Logged into your app and Facebook. testAPI(); } else if (response.status === 'not_authorized') { // The person is logged into Facebook, but not your app. document.getElementById('status').innerHTML = 'Please log ' + 'into this app.'; } else { // The person is not logged into Facebook, so we're not sure if // they are logged into this app or not. document.getElementById('status').innerHTML = 'Please log ' + 'into Facebook.'; } }   // This function is called when someone finishes with the Login // Button. See the onlogin handler attached to it in the sample // code below. function checkLoginState() { FB.getLoginStatus(function(response) { statusChangeCallback(response); }); }   window.fbAsyncInit = function() { FB.init({ appId : '{your-app-id}', cookie : true, // enable cookies to allow the server to access // the session xfbml : true, // parse social plugins on this page version : 'v2.0' // use version 2.0 });   // Now that we've initialized the JavaScript SDK, we call // FB.getLoginStatus(). This function gets the state of the // person visiting this page and can return one of three states to // the callback you provide. They can be: // // 1. Logged into your app ('connected') // 2. Logged into Facebook, but not your app ('not_authorized') // 3. Not logged into Facebook and can't tell if they are logged into // your app or not. // // These three cases are handled in the callback function.   FB.getLoginStatus(function(response) { statusChangeCallback(response); });   };   // Load the SDK asynchronously (function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/sdk.js"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk'));   // Here we run a very simple test of the Graph API after login is // successful. See statusChangeCallback() for when this call is made. function testAPI() { console.log('Welcome! Fetching your information.... '); FB.api('/me', function(response) { console.log('Successful login for: ' + response.name); document.getElementById('status').innerHTML = 'Thanks for logging in, ' + response.name + '!'; }); } </script>   <!-- Below we include the Login Button social plugin. This button uses the JavaScript SDK to present a graphical Login button that triggers the FB.login() function when clicked. -->   <fb:login-button scope="public_profile,email" onlogin="checkLoginState();"> </fb:login-button>   <div id="status"> </div>   </body>

prova.1407166986.txt.gz · Ultima modifica: 2014/08/04 17:43 da jollyno