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prova [2014/08/04 17:43]
jollyno prova
prova [2014/08/04 17:43] (versione attuale)
jollyno prova
Linea 1: Linea 1:
-<​!DOCTYPE html> +pagina di prova
-<​html>​ +
-<​head>​ +
-<​title>​Facebook Login JavaScript Example</​title>​ +
-<meta charset="​UTF-8">​ +
-</​head>​ +
-<​body>​ +
-<​script>​ +
-  // This is called with the results from from FB.getLoginStatus(). +
-  function statusChangeCallback(response) { +
-    console.log('​statusChangeCallback'​);​ +
-    console.log(response);​ +
-    // The response object is returned with a status field that lets the +
-    // app know the current login status of the person. +
-    // Full docs on the response object can be found in the documentation +
-    // for FB.getLoginStatus(). +
-    if (response.status === '​connected'​) { +
-      // Logged into your app and Facebook. +
-      testAPI();​ +
-    } else if (response.status === '​not_authorized'​) { +
-      // The person is logged into Facebook, but not your app. +
-      document.getElementById('​status'​).innerHTML = '​Please log ' + +
-        'into this app.';​ +
-    } else { +
-      // The person is not logged into Facebook, so we're not sure if +
-      // they are logged into this app or not. +
-      document.getElementById('​status'​).innerHTML = '​Please log ' + +
-        'into Facebook.';​ +
-    } +
-  } +
- +
-  // This function is called when someone finishes with the Login +
-  // Button. ​ See the onlogin handler attached to it in the sample +
-  // code below. +
-  function checkLoginState() { +
-    FB.getLoginStatus(function(response) { +
-      statusChangeCallback(response);​ +
-    }); +
-  } +
- +
-  window.fbAsyncInit = function() { +
-  FB.init({ +
-    appId      : '​{your-app-id}',​ +
-    cookie ​    : true,  // enable cookies to allow the server to access  +
-                        // the session +
-    xfbml      : true,  // parse social plugins on this page +
-    version ​   : '​v2.0'​ // use version 2.0 +
-  }); +
- +
-  // Now that we've initialized the JavaScript SDK, we call  +
-  // FB.getLoginStatus(). ​ This function gets the state of the +
-  // person visiting this page and can return one of three states to +
-  // the callback you provide. ​ They can be: +
-  // +
-  // 1. Logged into your app ('​connected'​) +
-  // 2. Logged into Facebook, but not your app ('​not_authorized'​) +
-  // 3. Not logged into Facebook and can't tell if they are logged into +
-  //    your app or not. +
-  // +
-  // These three cases are handled in the callback function. +
- +
-  FB.getLoginStatus(function(response) { +
-    statusChangeCallback(response);​ +
-  }); +
- +
-  }; +
- +
-  // Load the SDK asynchronously +
-  (function(d,​ s, id) { +
-    var js, fjs = d.getElementsByTagName(s)[0];​ +
-    if (d.getElementById(id)) return; +
-    js = d.createElement(s);​ js.id = id; +
-    js.src = "//​connect.facebook.net/​en_US/​sdk.js";​ +
-    fjs.parentNode.insertBefore(js,​ fjs); +
-  }(document, '​script',​ '​facebook-jssdk'​));​ +
- +
-  // Here we run a very simple test of the Graph API after login is +
-  // successful. ​ See statusChangeCallback() for when this call is made. +
-  function testAPI() { +
-    console.log('​Welcome! ​ Fetching your information.... '); +
-    FB.api('/​me',​ function(response) { +
-      console.log('​Successful login for: ' + response.name);​ +
-      document.getElementById('​status'​).innerHTML = +
-        '​Thanks for logging in, ' + response.name + '​!';​ +
-    }); +
-  } +
-</​script>​ +
- +
-<!-- +
-  Below we include the Login Button social plugin. This button uses +
-  the JavaScript SDK to present a graphical Login button that triggers +
-  the FB.login() function when clicked. +
---> +
- +
-<​fb:​login-button scope="​public_profile,​email"​ onlogin="​checkLoginState();">​ +
-</​fb:​login-button>​ +
- +
-<div id="​status">​ +
-</​div>​ +
- +
-</​body>​ +
-</​html>​+
prova.txt · Ultima modifica: 2014/08/04 17:43 da jollyno